I have decided to drop the invasion story line.
This post deals with the characters, their world and their bonds.
Story, characters, bonding
Love, lost love, pain, memories of pain, privacy, limiters, change, disruption and distruction of belief systems.
The body-embedded quantum computers finds it’s way to the new generation of Europeans although “common sense” would advise to stay away from it for the implicit risks when the technology is not contained. People are for- and people are against the introduction.
War is fought in the world of ideas, concepts and artificial constructs. Physical war (people killing people) is nothing more than useless excess waste from this process. Stuff that did not work got crooked and found it’s way from the world of bad ideas and stupid people into the physical world of human to human conflict. In the end, it is the war of financial leverage, contracts and agreements that decide who is the real winner and not the body count or the ground you conquered.
We are no longer able to move around being undetected and anonymous. We have lost these two things that made us “free”.
Limiters protect us from states and governments taking control over our lives and our thoughts due to stupidity. Limiters also hold back development.
Main story line
DISCOVERY – plot that is the most character-centered of all, involves the Protagonist having to overcome an upheavel(s) in their life, and thereby discovering something important (and buried) within them a better understanding of life (i.e., better appreciation of their life, a clearer purpose in their life, etc.)
[to be filled in]
Secondary story lines
RESCUE – this plot involves the Protagonist searching for someone or something, usually consisting of three main characters – the Protagonist, the Victim & the Antagonist.
ESCAPE – plot involves a Protagonist confined against their will who wants to escape (does not include some one trying to escape their personal demons).
[to be filled in]
Points of view / narratives
The story will cover four narritive forms:
- First person (“i”): The main character
- Second person (“you”): People the main character connects to via her embedded system as an observer
- Third person (“[name]”, he, she) :
- Fourth person (“we”): the group the main character connects to in a group “close-to-telepathy” sharing
There are several invisible wars going on. All are on the level of information. These wars regard:
- Economics and the flow of money and financial leverage (scams, minipulation of stock markets, manipulation of global markets, leaking true and misguiding information, destroying reputations, overtaking multinationals, fall of nations)
- Social models of operation (religious, socialist, humanist, communist, fascist / control state)
- Freedom of movement (people, false democracies, dictatorships, fall of nations)
- Manipulation of public and social media (news, background)
- The creation and destruction of reputation (personal, people)
- The falsification of history and the present times
- The falsification of people / identities (to gain a false identity and surpass the monitorring systems, you need delicate leverage, raw power, knowledge)
- Purpose and sense of purpose. (National pride, national identities, ways to move for the future)
The world-economy has been fucked over and sideways by Nigerian and Russian organized crime who made a leap to more legal ways of working when they crossed the threshold [describe which] where power grabbing warped into concious use of that power as the easiest way to keep that power. (Humanitarism and social models as a cold and ruthless business model for low cost and fast forward product- and service development.)
Weather has become more extreme in the 2030’s and has been stabelized to more normal factors in 2063. Deserts and scraped forest areas are being restored in new programs based on voluntary work by youth aging 16 to 25.
New companies rise out of nothing and become new economic powers. New economies are formed. Europe has become a museum of has been world politics and has been social, technological and cultural innovation. The USA has barely survived bunkrupcy and is completely owned by foreign powers. Mostly Asian, Russian and African. Africa is the new front runner. Europe is on the brink of moving to the embedded systems Afrika is using for decades now. Asia has been blown into stasis and is slowly recovering from the shock.
All these wars are fought when we are sleeping. For the eye of the common person, the world still looks the same the next day. The only traces you see are the headlines in the news.
The main character is 29 and born and raised in Africa. Her bones are interlaced with strings forming interlinked quantum computers paired to silicon based processors. Her system is interlinked with many others using paired photons, forming mesh-networks indifferent to distance and independent of any outside technology: of which “nodes” can be interconnected and used for high speed data transfers. These embedded systems are used to run simulations based on game-theory: mathematics calculating the most optimal outcomes of different scenarios. The simulation software used is open source and distributed for free.
She has worked in the forests, where kids and young adults from all over the world meet, work, rebuild, learn, learn to use their bodies as instruments, fall in love, fuck, get gritty, learn discipline, learn new cultures and other modes of thinking. (It is there where the kids get the idea of the possibilities of embedded systems above the externals they use. And the possibilities of constantly running simulations for optimal choices and self development. All Western societies and the former Russian countries are still behind as the surgery and the implications of fully embedded systems are regarded as too high a risk regarding hacking and possible uncontrolled growth due to the use of reprogramming matter / molecules on quantum levels.)
She moves to Europe to consult and assist in the introduction of the embedded systems her people are using now for a decade, as the demand has led to the introduction of legal clinics. The main reason is that the uneven distribution of these systems is already creating a disbalance in Europe, leading to abuse and new forms of crime. (Things her country and continent already went through.) The biggest challenge Europe has to face is to accept the change and the instability that will warp them into a new state of being. It is unavoidable. It requires adequate actions. It requires new views on rulings and social and the review of all governmental limiters: which at this moment in time only create crappy new rulings aimed at stopping something unstoppable and only create more confusion as the models they are based on are no longer valid.
She shows “weakness” i.e. “being emotional” as a sign of strength.
She is raised in a communal environment. Parenthood is plural. Raising children is done by the community. Blood-parents are the end-responsible. Love and bonding is plural as well. The community is family regardles of blood bonds. There are hierarchies in attachments, as blood parents are clearly distinguished as such. Children can however adopt other people in the community as their “emotional” parents and hang out there, sleep there and eat there. In most cases they will move to other parents chosen on their personal development. In the case where there is no time or space for a child, alternative solutions are sought by either the child, the chosen parents, or both.
The strength of mutual bonding is based on respect, loyalty tot the person and overlapping interests. Sexual bonding is non-relevant for long term relationships as “lust is like a butterfly”. Monogamy considered to be odd unless the choice is from the heart. Losing respect for a close person regarding their choice of sexual/emotional partners does play a role.
Posessions are shared. Acceptance is group-related. If one dislikes you, there are always others that will like you and adopt you. The save haven and educational environment for a kid is not dependent on the blood parents. The group feels responsible for the group. Misfits will not drop out. The group corrects. If you want something, you simply go and ask. No is a possible answer and considered neutral.
Individual development is highly regarded. Humanness considered the main trait to develop.
Choosing relationships and moving from one deep relationship to another is based on the experience of abundance. Sharing is chosen over exclusion. Exclusion and non-sharing for no clear reason (keeping things for yourself) is considered to be silly, strange, but respected as a personal eccentric trait.
Competition is a game you play and not taken seriously by most. Helping others the main drive. As a society, compared to western models, it is stagnant. The driving forces for continuous progression lacks as “good” is good enough. Connected to the world and part of the New Generation or S-gen or “the S-generation” (from “Simulation Generation” which derives from “Generation of kids running simulations to define the most optimal choice”) they are aware of the world at large and feel a string creative stimulation to play with the possibilities this world offers.
Three years before the time period of the story, she has been part of a group of people victim of a suicide bomber in a humanitarian mission. Her memories of dead bodies, disfigured by the explosion, scorched by fire, of limbs ripped off, organs like spilled meat fuming damp in the cold air — are still strong.
The Privacy Consultant / the lover
The lover is born and raised in Paris, Europe. She has been trained in may things of which Economics and European law. She is working for the European government as a privacy consultant. Her main specialism revolves around limiters: the factors which define whether something will explode in your face, or will slowly evolve. She distrusts any form of government, as they are manned by people. Her computer is mainly external. She has some embedded hardware, but that is minimal. Being naked is to disconnect from her machine.
Running simulations is normal in her environment, but not as embedded as it is for the world the main character is coming from. Futhermore, her background and perception is to use simulations only in a limited manner. For study and work. Not as an integral part of her life. Connections to others in her peer group is based on voice and vision. Total physical immersion is an alien concept for her. Exceptions are the youth, who experiment with the possibilities of tactile feedback in games and with their lovers.
Europe has gone through a period of shock which set back the clock for social developments set in motion in the 2000’s, where the youth started to interconnect in new social ways. In the period from 2010 to 2030 anti-immigrant sentiments reigned, leading to separation and segregation due to a dumbing down in the newsmaking in public media: leading to social confusion, loss of jobs and social protests.
Privacy is something from the past. It no longer exists. Physical location, physical responses and physical and non physical actions are logged and tracked constantly. The only governmental limiters regarding abuse are rulings and several organizations monitoring the following of these rulings: rules created by- and agreed upon by people.
One of these rules is that pre-cognition of potential misdeed can not be used for legal action, either in arrest or a warning. The right to have a free will (listed in the bill of human rights) prevails. People opposing this ruling and demanding for pre-arrest miss the point that the release of this rule will create a state where people lose their privacy and consequently might lose their freedom to think what they want, might lose the right to have a will of their own.
The face of organized crime has changed due to this. True organized crime borders on the verge of illigality and is based on easy money making based on conceit / misdirection.
She has met the main character on a cooking weekend (Delicate Food) in Antwerp and during that weekend developed a deep bond (see below) for each other. The conncting moment was where they joined to make a tiramisu. Her parents are separated. The world she grew up in is one of isolation and soltitude and what Scott Peck would have called a pseudocommunity. She choose her lovers mostly “just to have someone around”. In most cases these relationships stranded within a year. She was 11 when her parents divorced, after 5 years living past each other in cold resentment. To shock her mother – whom she considered to be a cold and inconsiderate bitch – she starved and in the end killed all three guinea pigs — bought by her mother without really consenting her “so that she could learn responsibility looking after a living creature” — by using rat poison. Revenge on her father was by ruining all his suits with fire and on both she waged cold war for years by sabotaging both their lives in very subtle and hard to trace ways. This ended when she became 15 and got bored by it. She is only child.
To love the main character means opening up and show her vulnerability. It means failing in pretending to come, or pretending to be aroused. It means being together and accepting her own flaws and those of the main character. It means no longer having to tell stories to please the other. It means letting go of any self censorship. It means accepting her own body. It fucks her up, but at the same time she feels at ease.
She and the main character are separated for weeks in a row. And together in random islands of time: mainly defined by their professional work.
When the story begins, she has this thing going on for a guy at her new workspace. She has the hots for him and wants to fuck the guy. Badly. The main character states in the second chapter: “You can fuck anyone you like, and if I like him, why would I be bothered at all?”. This will introduce the discussion about sex, bonding and love. Including intellectual references. The fuck-boy himself only plays a minor role.
Their work makes that they are physically seperated sometimes for weeks.
The Adobe guy
The Adobe Guy introduces conflict in the story. As an agent “for the other side” it is part of his assignment to disrupt the life of the main character. This process reaches the critical point when she is confronted with footage resembling the situation she was in after the suicide bomber attack: people disfigured in the rumbles of destroyed and damaged hardware.
Directions and connection count
- Singular: only one of the people feels a bond
- Mutual: both feel a bond
- Plural: multiple people hare feeling of bond
- Plural-excluded: multiple people feel bond to a person that does return the feeling of a bond with the group
- Collegual: working together, sharing simular goals, non competative
- Collateral/Secondary: excluded from other groups, shared awareness of non-belonging to other groups, nothing else there
- Friendship: liking each other, sharing similar interests, non competative
- Political: shared similar goals, mutual benefits for a certain period
- Contractual: object or goal is primary the binding factor
- Role based: role is primary the binding factor for bond
Strenght / intensity
- Weak bonding: interchangable, replacable, maximum of two out of five overlapping elements
- Medium level bonding: not easy to replace, liking, three out of five overlapping elements
- Strong bonding: four out of five overlap. Strong liking. Strong feelings of connection.
- Deep bonding: five out of five overlap. Liking another deeply, deep feelings of connection due to matching interests, overlapping goals
- Destructive (singular and mutual, self, other or outward bound): bond serves one sided or mutual longing for destruction. Either of the other (abusive), each other (destructive), the self (mutilative) or something or someone external (outward bound destructive)
- Selfish: bonding serves own purposes and satisfaction. Other party is instrumental only to fulfill personal satisfaction. Can be either parasitic or symbiotic in case other is “born to give”
- Neutral: bonding serves no specific emotional need
- Cooperative: bonding serves shared sense of progression
- Creative: bonding leads to heightened creativity / higher output
- Competative: bonding is based on striving for the same item that is percieved as “rare” or “unique”. Relationship can be either friendly or hostile
Emotional charge (singular / bi-directional)
- Hate: from sharing similar interests or goals, denying the other from reaching results with strong
Elements of attraction:
- Overlap: of interests
- Respect: esteem for, or a sense of the worth or excellence of, a person, a personal quality, ability, or a manifestation of a personal quality or ability
- Liking: sympathy, liking, feeling or sense of attraction in non-sexual ways
- Bonding: connected, sharing deeper commonalities
- Appreciation: experiencing positive emotional stimuli as a result of actions and expressions by the other
- Longing: for something that is not there yet, but could happen. Emotional and/or mental trip in “what could happen”
- Lust: bodily and (second) emotional response to the other, regarding sexual and sensual actions that could be performed.
Forms of bonding:
- Singular: one way